Freelancers you can hire for one development Now some features only in Game Dev Story: ![]() Own conventions to speed up fans amount increase. Much more special skills to train employee to. Probably quite more hardwares computers/consoles Free manual management of employees vacations. ![]() Free manual choice to boost any employee during a development if you train him to have the boost skill. Allocate employee to the designs/develop fields at each phase and manage employees time (to avoid or not make them work more than 100%) Allocate feature to games designs fields Complex research points management, it's a skill of employee to make them produce more, you need choose where spend them (training, research engine features, research new game genres). Originally posted by Svampebob:This is better? Not on all points but overall it is in my opinion.įirst to answer OP a list of stuff in Game Dev Tycoon and not in GDS:
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